README  ·  A CAMPAIGN IN ELEVEN SCENARIOS  ·  COMMAND: MODERN OPERATIONS

EUROPE 2026

BELOW THE LINE

REQUIRES

CMO v1.10 · build 1900.23+

DATABASE

DB3000 v519

SCENARIOS

PROLOGUE + 10

PLAYING TIME

60–80 HOURS

Autumn 2026. Europe is not at war, and not at peace either. For four months, from the Black Sea to the Danish straits, you command the forces that stand on that line. Every scenario asks the same thing: do the job without crossing the line.

CONTENTS

This archive holds one folder, Europe 2026 - Below the Line, with the campaign file (.campaign), its list picture and the eleven scenarios, in campaign order:

#SCENARIOAREAGAME TIMEPLAY TIME*
S0Neptun Deep, 2026The Long Night · prologueBlack Sea, Romanian EEZ12 h3–5 h
S1Baltic Sentinel, 2026Hoburg Bank, Gotland20 h4–6 h
S2Ouessant Relay, 2026Iroise Sea, Ushant24 h4–5 h
S3Sardinia Station, 2026The Ogliastra WatchOgliastra, Salto di Quirra36 h4–6 h
S4We See You, 2026Deep WaterFaroe-Shetland Channel48 h5–7 h
S5Baltic Jamming, 2026Stray LightsBaltic states, Gulf of Finland24 h4–5 h
S6Rzeszów Gate, 2026The Last MileSouth-east Poland14 h5–6 h
S7Kleine-Brogel, 2026Swarm LineSouthern North Sea, Benelux21 h5–6 h
S8Gulf of Lion, 2027The Morning AfterWestern Mediterraneanup to 48 h6–8 h
S9Narva, 2027Final WarningNarva front & approaches to Brest48 h8–12 h
S10Copenhagen, 2027Quarantine · finaleDanish straits, Bornholm48 h10–14 h

* Game time is the time simulated in CMO. Play time is an estimate of real time at the keyboard for an experienced player: about 60 to 80 hours for the whole campaign.

INSTALLATION

  1. Close Command: Modern Operations.
  2. Copy the folder Europe 2026 - Below the Line into the Campaigns folder of your CMO installation. For a Steam install this is usually: C:\Program Files (x86)\Steam\steamapps\common\Command - Modern Operations\Campaigns
  3. Start CMO and open Campaigns › Start new campaign. The campaign appears in the list as Europe 2026: Below the Line.

DO NOT RENAME

  • Keep every file name in the folder as it is: the campaign finds its scenarios and its picture by their names.

BEFORE YOU PLAY

Each scenario has a mission pack (briefing pack and operation order), free on totobimbo.com. Read it before the operation: the scenarios are run through special actions and messages described there.

HOW THE CAMPAIGN WORKS

  • What you carry: each scenario opens with what the previous one left behind — your grades, the standing of the capitals (legitimacy, public opinion, allied cohesion), Moscow’s posture, your losses, the governments that fell and the intelligence you brought home.
  • Early end: a scenario may stop early if you lose what you were sent to protect, or if a government falls.
  • Debrief: at the end of each scenario it is written in the Scoring Log of the player evaluation (lines “DEBRIEF 1/n …”) and kept in the message log.
  • “EXERCISE CLOSED”: the last line of the Scoring Log adds 100000 points. It only closes the scenario and opens the next one; your real score is written on that line.
  • The finale, Copenhagen, adds it all up: a campaign summary, an epilogue that depends on how you played, and a campaign code CE26-…. Write it down and keep it.

Every scenario also plays on its own, from a neutral start: the single .scen files are on totobimbo.com.

GO DEEPER  ·  THE NOVELS

Every scenario has its novel. The Below the Line saga follows the same officers, crews and ministers from the Black Sea to Copenhagen, on both sides of the line, starting from real events of 2025 and 2026.

Read the novels on Amazon →

CAMPAIGN FILM

Watch on YouTube

CAMPAIGN INTERFACE

totobimbo.com/interface

MISSION PACKS & SCENARIOS

totobimbo.com

BEHIND THE CAMPAIGN  ·  DEVELOPMENT TIME

An estimate of the work behind the eleven scenarios, their documentation and the campaign, from the dates of the project files and the volume produced (no timesheet was kept). Working days are counted at four to five days a week.

DEVELOPMENT

20 JUL – 30 OCT 2026

WORKING DAYS

ABOUT 60–75

WORK

260–280 HOURS

PLAY

60–80 HOURS

Questions and bug reports: on the Matrix Games forum or the Steam Workshop.

DESIGN: TOTOBIMBO  ·  DB3000 v519  ·  CMO v1.10 BUILD 1900.23 OR LATER  ·  TOTOBIMBO.COM